Robot World

Turing School of Software Design: Module 2, Weeks 1 Build a Robot World I have started Module 2 at the Turing School of Software Design where we expand upon our fundamental Ruby skills by building database-backed web applications in Sinatra and Rails. The first week covered topics including Sinatra, Bootstrap, Create... [Read More]
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Module 1 Retrospective

Today I complete the first of four six-week Modules at the Turing School for Software Design. At the one-quarter mark it is worth taking stock of progress and reflecting on my goals and expectations. The Big Gamble I decided to take a gamble and enroll myself in Turing after over... [Read More]
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Black Thursday

Turing School of Software Design: Module 1, Weeks 5 & 6 Black Thursday is the final project of Module 1 at the Turing School of Software Design is to build a system able to load, parse, search and execute business intelligence queries against data from a typical e-commerce business. This was a... [Read More]
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All Your Battleship Are Belong To Us

Turing School of Software Design: Module 1, Week 4 Week 3 of module 1 of the Turing School of Software Design is in the books and the challenge was to code a playable version of Milton Bradley's Battleship that runs in a Read Evaluate Print Loop (REPL). The learning goals... [Read More]

What I Learned Failing my ParaMorse Project

Turing School of Software Design: Module 1, Week 3 "Fall down seven times, get up eight," is a Japanese saying related to students at the Turing School of Software Design by Heroku developer, Jonan Scheffler, in a lunch and learn session on July 14th at Turing. The idiom seems particularly apropos... [Read More]
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